Thursday, October 29, 2009
Monday, October 05, 2009
Travis in the F1 event.
ok soo..
okay! the 4th game in my all time favourite list shall have to wait because I want to show everyone that I went to the F1, and the thing was, Travis made nicer sounds than Hamilton's engine. A New experience, but 61 laps of this new experience surely will guarantee you boredom, in full circuits. zoom zoom cars were fast, and nice to see em and hear em, but it got old, to me anyway.
still, thanks to poor mark webber I managed to see a faint semblance of an F1 crash, albeit a rather tame one. It still brought out the acclaim of the crowd though and the whole mass of internationals and locals embraced kaypohness with flashing camera lights. Exorbitant food prices, humidity and many an-angmoh and expat. - something to remember, but not to re-enact,unless more performers come down hahaha.
here are some more pictures!
yes beckham went to the f1 also.
apeks-best brand name ever.
good job singapore.
yes after 61 laps of Hamiltonic sometimes it does happen.
Sunday, October 04, 2009
top 5 games I always think about now and then because I am a gamer-horlick.
Games are part and parcel of my life. I play games before i sleep, after i sleep, when i eat, shit and even doing essays is like a game to me, only thing its abt 5000times more frustrating and less interactive. okay duh.
5) Half Life 2
The first Half Life that was released early 1999 was easily the first person shooter that revolutionized PC shooters all around; it's scripted events with a well themed and extremely deep sci-fi plot was as immersive as it was interactive. The action was well paced with the high tempo moments infused with low key tutorials and mouse-clenching horror moments. A few epic musical scores here and there with a dose of monster weirdness made it even more unique. The other sequels/"alternate viewpoint" games like Opposing Force and Blue Shift were just as enjoyable, letting you play as other characters of the game.
The second installments (along with the other 2 episodes) were even better because the graphics were top notch (especially water and the atmosphere) and the story was gripping and just as enjoyable, if not brain teasing at times. Twists and turns are always a welcome, and the game does a good job of that.
Gameplay as always was spot on, with level designs intelligent because it encourages creativity, rewards patience and doesn't feel too hard. Puzzles well placed and not too frustrating (with the balancing bridge puzzle one of my favourites). Although Gordon Freeman (the central protagonist) is a silent character, you don't feel detached at all from the story. The weapons in game are enjoyable, shotguns and machine guns feel like the real life counterparts. Unique weapons like the gravity gun, which allows you to fling or lift objects and even people at one stage, stand out as well. Enemy A.I outflank you and for most parts bare some intelligence, with some scripted moments able to jolt you outta your seat, although the aliens tend to be more brash and less tactical at times.
Long story short: Gordon Freeman is a scientist turned hero, powered by his hazard suit which essentially protects you from damage to a certain extent. Your return from suspended stasis in the first game brings you to a decade forward from the first game, with the entire human race enslaved by a totalitarian alien government called the Combine, headed by a human puppet and ran by brainwashed human slaves and technothings. Slow start but eventually pans out nicely. Very post-apocalyptic and gruel settings places you at the task of saving mankind (but first finding out what happened to you, your people and escaping enemies), ultimately leading you to another cliffhanger. Episode 3 promises to wrap up, can't wait for it to be out!
Definitely a game to replay over time and to have fond memories of.
okay game number 4# post coming tmr, ciao!